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Mezmerith is a lesser demon that dances unnaturally, flowing in a way that makes it appear as if it never touches the ground. They vary in many colors, and are rarely seen in broad daylight. Most sightings occur in secluded dark areas, where they giggle and beckon their victims closer. As they dance, their victims fall unconscious and may eventually pass away or be taken elsewhere.
They are dainty and feminine in figure, constructed with a bioluminescent DNA. Their skin can appear almost transparent when shined upon by light, and they flee when exposed. Their movements are fluid, graceful, and mesmerizing, drawing attention with every step, but always keeping an air of danger.
Mezmerith's presence is both alluring and terrifying; their laughter echoes in empty spaces, and they seem to glide with unnatural ease. Any who encounter them are captivated, yet in danger, as their playful dance hides a deadly threat.
Hell Rage demons originate from souls consumed by an insatiable thirst for power. It did not matter if these people were good or bad in life—their desire for power was deemed a sin. After death, their souls were cast into hell, shunned and tormented for their ambitions. While they attained power, it came at a cost: all they now feel is relentless anger and rage.
These beings lack a conventional physical body, existing as a magenta-colored demonic energy mass with black fog swirling around a fleshy core that contains a singular, piercing eye. Their form lashes and lashes violently, making their presence terrifying.
Hell Rage demons possess non-living vessels, typically armor from museums, monuments, pyramids, or temples, depending on the soul's origin. They channel their wrath through these armors, making them highly destructive. They are extremely aggravated from the start, and the only way to defeat them is to provoke them further until the fleshy eye-core is exposed. During this time, they unleash devastating crackling and whipping demonic energy.
Commonly, these demons hide within historical places containing armor or artifacts. Observers report that any disturbance near such relics can awaken them, making these places highly dangerous.
Gildwraith demons take the form of totems or golems. They may appear after a ritual or seemingly spontaneously, and their true origin remains unknown. These entities carry a distinct tribal aesthetic, giving the impression of ancient, mystical craftsmanship. Much like Hell Rage, Gildwraiths can remain motionless and hide as statues, blending perfectly with their surroundings.
There are two known variants of Gildwraith. One is a totem with muscle-like appendages growing from the cavities of its wooden or stone body, giving it a grotesque yet animated appearance. The other variant possesses a gold body, making it far more resilient against attacks. This gold-bodied Gildwraith can adopt a guarding stance, capable of withstanding heavy strikes while maintaining defensive positioning.
These creatures are both enigmatic and dangerous. Their silent presence is often mistaken for art or relics until their movements betray their true nature. They are territorial and highly protective of the areas they inhabit.
Hemiptera & Lymphera are two distinct demons from the same family, each with a terrifyingly unique form.
The first, Hemiptera, resembles a grotesque Hercules beetle with a screaming face and exposed guts. Its insides glow with bioluminescent blue, including its organs and blood. Despite its fearsome appearance, Hemiptera is weak and unable to fly, waddling clumsily as it preys on the defenseless. It is in constant pain, and its life is an unending struggle, making it almost pitiful to witness.
The second, Lymphera, takes the form of a weevil-like creature standing on two legs with two arms. Its insides are a deep red, and it possesses three hearts. Despite a saggy, fragile-looking body and stick-like legs, Lymphera is incredibly fast, capable of running up to 40 miles per hour. Its veins are massive and glow a vivid hot pink through its skin. Lymphera lacks a mouth, instead using a proboscis to extract blood from living creatures, making it far more dangerous and lethal than its sibling species.
Together, these demons represent extremes of weakness and strength, pain and predation, and are feared for both their grotesque appearances and their unpredictable behaviors.
La Tejedor has the appearance of a spider, believed to have originated as a normal spider residing in Hell that later evolved into a stronger and deadlier form.
This demon is usually camouflaged and rarely resides on Earth, but if seen, it is likely part of a pack. Instead of spinning webs, it spins out veins that are toxic to humans, though not lethal.
Functioning as a parasite, La Tejedor requires a host to extend its lifespan. It attaches to a human’s back, gnaws at the neck while gripping the head with its face claws, and pierces the arms, legs, and torso with its appendages to take control.
Tragically, the human is often conscious while this occurs. Once the demon has established its hold, attempting to remove it almost certainly results in the host's death.
Armageddon Tower is a strange, grotesque, and eerie tower that suddenly appeared out of nowhere. Its existence is horrifying, and reports indicate more towers have appeared across the world, some breaking through government properties like the Washington Monument or special areas like Easter Island.
The tower's flesh pulses constantly, with bulging eyes that seem to stare at anyone nearby. From miles away, the repugnant odor of sulfur is noticeable. Closer encounters can cause headaches, heart attacks, vision loss, schizophrenia, and manic insanity.
Extreme caution is advised. Only devil hunters and qualified priests from supreme cathedrals should approach.
Hell Gate is exactly what it sounds like: a gate to Hell itself. These gates appear roughly once every 500 years, similar to sudden monoliths that materialize from nowhere.
The stench surrounding a Hell Gate is truly unbearable, as it serves as a direct gateway for demons and devils to pour into our world. Their presence is extremely dangerous, and approaching one without qualification is virtually certain death.
According to our records, only five such gates have appeared across the United States. Only highly trained devil hunters or priests from supreme cathedrals scattered around the world are authorized and capable of handling these anomalies.
It is strongly recommended that civilians and unqualified personnel stay far away from these gates. The consequences of interacting with or entering them are fatal.